The idea is here. Now what?
Every game begins with an idea—and a surprising number of questions about everything around it.
READ DEVLOG↗DUTCH GAMEDEVCENTRE PRESENTS
A fast, funny party game where teamwork lasts exactly until somebody sees the finish line.
WHY YOU'LL WANT ONE MORE ROUND
Short, high-energy matches built for laughs, rivalry, and the kind of accidental brilliance you have to clip.
Squad up, sabotage lovingly, and make stories your group chat won't forget.
Quick-fire rounds keep the momentum high and the rematch button irresistible.
Simple controls, surprising depth, and no encyclopaedia required.
Build custom lobbies, mix modifiers, and turn every match into your own show.
New arenas, challenges, cosmetics and delightfully questionable obstacles.
Votes, playtests and Discord feedback actively shape development.
GAMEPLAY FIRST
Race, dodge, cooperate and betray your way through a rotating lineup of ridiculous live-show challenges.
FROM THE DEV ROOM
Honest notes about what worked, what exploded, and what we're trying next.
Every game begins with an idea—and a surprising number of questions about everything around it.
READ DEVLOG↗Why a perfectly timed stumble makes a better story than a perfect win.
READ DEVLOG↗A peek at prediction, recovery, and keeping sixty players in sync.
READ DEVLOG↗THE ROAD AHEAD
Priorities move when players teach us something important. That's the point.